O All .... I am currently trying to create a game on the Android platform. I need some guidelines to choose a good Android 2D game engine. I have been looking at the internet for some time and have found these games engines to choose from which there is no major learning curve
and the engine
libGdx
JMonkeyEngine
For anyone who wants to know more about different game engines, the following link should help you.
I intend to keep the interface simple and attractive, so I want to choose the correct engine, and also want to choose the right engine Till game too easy for my future projects. If someone can use me commercially for free (or open source) game engine, then I would be really grateful. I also do not pay attention to learning a 3D game engine, if its learning curve is not very vertical and implementation of 2D games is also very simple.
Endgreens hides most of your complexity, so it's easy to start, but because of this It does not have complete control. Documentation or Javadox is near zero, so do not expect anything from there.
For libgdx, it's hard to know, but the community is bigger and more mature, and you have more control over the engine.
No information about the monkey engine.
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