silverlight - Trouble With Control Sizing - Why Do I Get Different Behavior in IE VS. FireFox/Chrome -


My Silverlight 'window' appears big in Firefox or Chrome in Internet Explorer .... and I can not know Why do I feel like putting my The HTML file is essentially empty (VSNet generated code). Below you can see that I have set width to 800px and height to 600px.

  & lt; Object Data = "Data: App / X -Rillilt-2," Type = "App / X-Relilite-2" width = "800px" height = "600px" & gt; & Lt; Param name = "source" value = "ClientBin / myTest.xap" /> & Lt; Param name = "onError" value = "onSilverlight error" /> & Lt; Param name = "background" value = "white" /> & Lt; Param name = "minRuntimeVersion" value = "3.0.40818.0" /> & Lt; Param name = "auto upgrade" value = "true" /> & Lt; A href = "http://go.microsoft.com/fwlink/?LinkID=149156&v=3.0.40818.0" style = "text-decoration: none" & gt; & Lt; Img src = "http://go.microsoft.com/fwlink/?LinkId=161376" alt = "get Microsoft Silverlight" style = "border-style: none" /> & Lt; / A & gt; In Firefox and Chrome, I get a window that is actually 800px to 600px. In IE, when it is loading, there is a brief flicker of the 800x600 window; But after that initial second, it grows, it is not a full screen, but it's 'spread' to grow. Everything inside the scales of my game and it works (I really like to influence scale-up in IE) Ok ... but I really want to do the same behavior among all the browsers. At the very least, I think what's going on.  

Thank you

I found someone with the same problem here:

As it turns out, we both started IE in 'Zoom'. I should hit the cntrl + mouse wheel at some point and should never set it back

Sorry

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